![dragon ball raging blast 2 characters dragon ball raging blast 2 characters](https://i.ytimg.com/vi/c2ELLa5IChc/maxresdefault.jpg)
The problem is that there's no warning that this is about to happen, so the computer always gets the jump on you, and most of the time it's very difficult to recover. Get more hits in this game, and you're the one that causes all the damage. There are sections where you and your opponent will do the same thing at the same time, so a mini-game starts where you need to wiggle the control stick or whatever to get more "hits" than the other player. You can tap the dash button twice to quickly fly at them, but this almost always results in you being smacked around. Speaking of which, the game gives you no hint as to whether a character is above or below you, so you'll have no idea which direction to manually travel in. The camera can go into the environment and seriously obstruct your view, or if your opponent is above or below you, you might not be able to see either character on the screen. The+characters+look+good,+but+some+of+the+environments+are+bland. The result is that you'll sometimes run up to someone and wail away on the attack button, but you won't attack right away, which is obviously problematic in a fighting game. There's a distinction there that makes it feel unresponsive and as if you're only allowed to do something if the game deems it OK to do so. If you're facing an enemy and you're not doing something else already, you'll attack. Tapping the attack button doesn't mean you'll always attack. The melee combat also feels unresponsive. Here, it feels like everything is there just to allow you to do special attacks, which makes melee combat feel like it's taken a back seat to the more flashy stuff. You'd mostly do melee attacks, throw in some ranged stuff when someone backed away and then try to finish them off or change the tide with a special attack. To me, some past titles have built a good balance between super, ranged and melee attacks. So all of that is mostly good, but then we come to the actual play mechanics, and that's where things begin to fall apart. It's not an amazing list of options as the gameplay is still just going in and fighting someone else like you would the computer, but the customization options are fairly robust. You can play with people in your country or internationally, set whether you want default characters, upgraded guys or even downloaded characters and more of this sort. What's cool is the number of customization options you have. You have the option of ranked or unranked single matches, or to compete in a World Tournament with a selection of other players. It's straightforward and simple, but being able to include a roomful of friends in your game to see who's best is certainly nice. Computer opponents can fill in for any open human spots. Yet another option is the World Tournament, where up to 16 players can compete in a single-elimination tournament. These are generally quick, one-off tasks that vary in what you need to do, and for my money, playing these short and different challenges (with plenty of rewards) were the most interesting bits for me.
#DRAGON BALL RAGING BLAST 2 CHARACTERS TRIAL#
Outside of these story bits, you can try out the Super Battle Trial mode, which is a collection of challenges with different goals, like a survival fight or beating someone in a short amount of time.
![dragon ball raging blast 2 characters dragon ball raging blast 2 characters](https://www.trueachievements.com/gameimage/Dragon-Ball-Raging-Blast_0.jpg)
The problem is that some of this stuff isn't actually shown in any sort of visual method, so if you don't read these then you'll be really lost unless you've already seen these stories in some other fashion previously. Before each fight you have an option to catch up on the story, which is just a short text description of what has lead up to this fight. One downside to the Dragon Battle Collection sagas is that the stories are told pretty poorly. While you'll probably want to play them in order, this does allow you to skip battles that you have problems with.īig+hits+are+the+focus,+which+isn't+great.
![dragon ball raging blast 2 characters dragon ball raging blast 2 characters](https://www.yetanotherreviewsite.co.uk/wp-content/uploads/2013/05/_3119_6949001_goku_1.jpg)
Oddly, you don't have to play them in order as you can skip ahead to key moments in each saga. The Dragon Battle Collection allows you to play through a number of different DBZ sagas as well as some "what if" scenarios. In terms of content, like I mentioned, you're getting a lot of bang for your buck. The issue with Raging Blast is that while it has a lot of content and some good online options, the actual fighting mechanics have taken a step backwards, and the game suffers because of it. What matters is that many DBZ titles have come and gone, and for the most part in recent years, they've gotten better and better (even if just incrementally so). Actually, Dragon Ball: Raging Blast isn't even the first one of the year, but that's beside the point.